Microsoft Xna Game Studio

  1. Microsoft XNA Game Studio is a discontinued integrated development environment (IDE) for building video games on the Microsoft XNA platform. Such video games can run on Xbox 360, Microsoft Windows, Windows Phone and the Zune.
  2. Hi Jaden, Thank you for providing a few inputs about your concern. However, since you've mentioned that you're working on a game or project by using C# Programming on XNA Game Studio, I would highly recommend that you post your concern on our Microsoft Developers Network Forums (MSDN).
  3. The Racing Game Starter Kit is a complete XNA Game Studio Express game.

Microsoft® XNA® Game Studio 4.0: Learn Programming Now! Released January 2011. Publisher (s): Microsoft Press. Explore a preview version of Microsoft® XNA® Game Studio 4.0: Learn Programming Now! O’Reilly members get unlimited access to live online training experiences, plus books, videos, and digital. Mar 12, 2021 Install Microsoft Visual Studio 2010. Obtain the latest updates for Visual Studio from Microsoft Update. Download and run the Microsoft XNA Game Studio 4.0 Refresh installer. Follow the setup instructions. Launch Visual Studio 2010 from Microsoft XNA Game Studio 4.0 Refresh on the Start menu.

Microsoft Xna Game Studio-->

Base class for all XNA Framework game components.

Syntax

Remarks

Game components provide a modular way of adding functionality to a game. You create a game component by deriving the new component either from the GameComponent class, or, if the component loads and draws graphics content, from the DrawableGameComponent class. You then add game logic and rendering code to the game component by overriding GameComponent.Update, DrawableGameComponent.Draw and GameComponent.Initialize. A game component is registered with a game by passing the component to Game.Components.Add. A registered component will have its initialize, update, and draw methods called from the Game.Initialize, Game.Update, and Game.Draw methods, respectively.

Requirements

Namespace: Microsoft.Xna.Framework

Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

See Also

Reference

GameComponent Members
Microsoft.Xna.Framework Namespace

Microsoft Xna Game Studio Windows 10

Platforms

Windows Phone

Microsoft Xna Game Studio-->

Base class for all XNA Framework game components.

3.1

Syntax

Remarks

Game components provide a modular way of adding functionality to a game. You create a game component by deriving the new component either from the GameComponent class, or, if the component loads and draws graphics content, from the DrawableGameComponent class. You then add game logic and rendering code to the game component by overriding GameComponent.Update, DrawableGameComponent.Draw and GameComponent.Initialize. A game component is registered with a game by passing the component to Game.Components.Add. A registered component will have its initialize, update, and draw methods called from the Game.Initialize, Game.Update, and Game.Draw methods, respectively.

Requirements

Namespace: Microsoft.Xna.Framework

Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

See Also

Reference

Microsoft Xna Game Studio Software

GameComponent Members
Microsoft.Xna.Framework Namespace

Platforms

Microsoft Xna Game Studio Express

Windows Phone